مرحله 2: پیدا کردن قدرت و جهت گرادیان لبه.
گام بعدی استفاده از Mask های Sobel برای پیدا کردن قدرت و جهت گرادیان لبه برای هر پیکسل است. ابتدا ماسک های Sobel به محدوده پیکسل 3×3 پیکسل فعلی در هر دو جهت x و y اعمال می شود. سپس مجموع مقدار هر ماسک ضربدر پیکسل مربوطه به ترتیب به عنوان مقادیر Gx و Gy محاسبه می شود. ریشه دوم مربع Gx به اضافه Gy مربع برابر قدرت لبه است. Tangent معکوس Gx / Gy جهت لبه را تولید می کند. سپس جهت لبه تقریب شده است به یکی از چهار مقادیر ممکن که ایجاد می کند جهت های ممکن را که یک لبه می تواند در یک تصویر از یک شبکه پیکسل مربع باشد. این جهت لبه در edgeDir [row] [col] ذخیره می شود و قدرت گرادیان در array gradient[row] [col] ذخیره می شود.
هر زاویه لبه در 11.25 درجه از یکی از زاویه های ممکن به آن مقدار تغییر می کند.
#include "stdafx.h" #include "tripod.h" #include "tripodDlg.h" #include "LVServerDefs.h" #include "math.h" #include <fstream> #include <string> #include <iostream> #include <stdlib.h> #include <stdio.h> #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif using namespace std; ///////////////////////////////////////////////////////////////////////////// // CAboutDlg dialog used for App About class CAboutDlg : public CDialog { public: CAboutDlg(); // Dialog Data //{{AFX_DATA(CAboutDlg) enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: //{{AFX_MSG(CAboutDlg) //}}AFX_MSG DECLARE_MESSAGE_MAP() }; CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT } void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg) // No message handlers //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CTripodDlg dialog CTripodDlg::CTripodDlg(CWnd* pParent /*=NULL*/) : CDialog(CTripodDlg::IDD, pParent) { //{{AFX_DATA_INIT(CTripodDlg) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); //////////////// Set destination BMP to NULL first m_destinationBitmapInfoHeader = NULL; } ////////////////////// Additional generic functions static unsigned PixelBytes(int w, int bpp) { return (w * bpp + 7) / 8; } static unsigned DibRowSize(int w, int bpp) { return (w * bpp + 31) / 32 * 4; } static unsigned DibRowSize(LPBITMAPINFOHEADER pbi) { return DibRowSize(pbi->biWidth, pbi->biBitCount); } static unsigned DibRowPadding(int w, int bpp) { return DibRowSize(w, bpp) - PixelBytes(w, bpp); } static unsigned DibRowPadding(LPBITMAPINFOHEADER pbi) { return DibRowPadding(pbi->biWidth, pbi->biBitCount); } static unsigned DibImageSize(int w, int h, int bpp) { return h * DibRowSize(w, bpp); } static size_t DibSize(int w, int h, int bpp) { return sizeof (BITMAPINFOHEADER) + DibImageSize(w, h, bpp); } /////////////////////// end of generic functions void CTripodDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CTripodDlg) DDX_Control(pDX, IDC_PROCESSEDVIEW, m_cVideoProcessedView); DDX_Control(pDX, IDC_UNPROCESSEDVIEW, m_cVideoUnprocessedView); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CTripodDlg, CDialog) //{{AFX_MSG_MAP(CTripodDlg) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_BN_CLICKED(IDEXIT, OnExit) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CTripodDlg message handlers BOOL CTripodDlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { CString strAboutMenu; strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } } // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon // TODO: Add extra initialization here // For Unprocessed view videoportal (top one) char sRegUnprocessedView[] = "HKEY_LOCAL_MACHINE\\Software\\UnprocessedView"; m_cVideoUnprocessedView.PrepareControl("UnprocessedView", sRegUnprocessedView, 0 ); m_cVideoUnprocessedView.EnableUIElements(UIELEMENT_STATUSBAR,0,TRUE); m_cVideoUnprocessedView.ConnectCamera2(); m_cVideoUnprocessedView.SetEnablePreview(TRUE); // For binary view videoportal (bottom one) char sRegProcessedView[] = "HKEY_LOCAL_MACHINE\\Software\\ProcessedView"; m_cVideoProcessedView.PrepareControl("ProcessedView", sRegProcessedView, 0 ); m_cVideoProcessedView.EnableUIElements(UIELEMENT_STATUSBAR,0,TRUE); m_cVideoProcessedView.ConnectCamera2(); m_cVideoProcessedView.SetEnablePreview(TRUE); // Initialize the size of binary videoportal m_cVideoProcessedView.SetPreviewMaxHeight(240); m_cVideoProcessedView.SetPreviewMaxWidth(320); // Uncomment if you wish to fix the live videoportal's size // m_cVideoUnprocessedView.SetPreviewMaxHeight(240); // m_cVideoUnprocessedView.SetPreviewMaxWidth(320); // Find the screen coodinates of the binary videoportal m_cVideoProcessedView.GetWindowRect(m_rectForProcessedView); ScreenToClient(m_rectForProcessedView); allocateDib(CSize(320, 240)); // Start grabbing frame data for Procssed videoportal (bottom one) m_cVideoProcessedView.StartVideoHook(0); return TRUE; // return TRUE unless you set the focus to a control } void CTripodDlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); } } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CTripodDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this to obtain the cursor to display while the user drags // the minimized window. HCURSOR CTripodDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; } void CTripodDlg::OnExit() { // TODO: Add your control notification handler code here // Kill live view videoportal (top one) m_cVideoUnprocessedView.StopVideoHook(0); m_cVideoUnprocessedView.DisconnectCamera(); // Kill binary view videoportal (bottom one) m_cVideoProcessedView.StopVideoHook(0); m_cVideoProcessedView.DisconnectCamera(); // Kill program DestroyWindow(); } BEGIN_EVENTSINK_MAP(CTripodDlg, CDialog) //{{AFX_EVENTSINK_MAP(CTripodDlg) ON_EVENT(CTripodDlg, IDC_PROCESSEDVIEW, 1 /* PortalNotification */, OnPortalNotificationProcessedview, VTS_I4 VTS_I4 VTS_I4 VTS_I4) //}}AFX_EVENTSINK_MAP END_EVENTSINK_MAP() void CTripodDlg::OnPortalNotificationProcessedview(long lMsg, long lParam1, long lParam2, long lParam3) { // TODO: Add your control notification handler code here // This function is called at the camera's frame rate #define NOTIFICATIONMSG_VIDEOHOOK 10 // Declare some useful variables // QCSDKMFC.pdf (Quickcam MFC documentation) p. 103 explains the variables lParam1, lParam2, lParam3 too LPBITMAPINFOHEADER lpBitmapInfoHeader; // Frame's info header contains info like width and height LPBYTE lpBitmapPixelData; // This pointer-to-long will point to the start of the frame's pixel data unsigned long lTimeStamp; // Time when frame was grabbed switch(lMsg) { case NOTIFICATIONMSG_VIDEOHOOK: { lpBitmapInfoHeader = (LPBITMAPINFOHEADER) lParam1; lpBitmapPixelData = (LPBYTE) lParam2; lTimeStamp = (unsigned long) lParam3; grayScaleTheFrameData(lpBitmapInfoHeader, lpBitmapPixelData); doMyImageProcessing(lpBitmapInfoHeader); // Place where you'd add your image processing code displayMyResults(lpBitmapInfoHeader); } break; default: break; } } void CTripodDlg::allocateDib(CSize sz) { // Purpose: allocate information for a device independent bitmap (DIB) // Called from OnInitVideo if(m_destinationBitmapInfoHeader) { free(m_destinationBitmapInfoHeader); m_destinationBitmapInfoHeader = NULL; } if(sz.cx | sz.cy) { m_destinationBitmapInfoHeader = (LPBITMAPINFOHEADER)malloc(DibSize(sz.cx, sz.cy, 24)); ASSERT(m_destinationBitmapInfoHeader); m_destinationBitmapInfoHeader->biSize = sizeof(BITMAPINFOHEADER); m_destinationBitmapInfoHeader->biWidth = sz.cx; m_destinationBitmapInfoHeader->biHeight = sz.cy; m_destinationBitmapInfoHeader->biPlanes = 1; m_destinationBitmapInfoHeader->biBitCount = 24; m_destinationBitmapInfoHeader->biCompression = 0; m_destinationBitmapInfoHeader->biSizeImage = DibImageSize(sz.cx, sz.cy, 24); m_destinationBitmapInfoHeader->biXPelsPerMeter = 0; m_destinationBitmapInfoHeader->biYPelsPerMeter = 0; m_destinationBitmapInfoHeader->biClrImportant = 0; m_destinationBitmapInfoHeader->biClrUsed = 0; } } void CTripodDlg::displayMyResults(LPBITMAPINFOHEADER lpThisBitmapInfoHeader) { // displayMyResults: Displays results of doMyImageProcessing() in the videoport // Notes: StretchDIBits stretches a device-independent bitmap to the appropriate size CDC *pDC; // Device context to display bitmap data pDC = GetDC(); int nOldMode = SetStretchBltMode(pDC->GetSafeHdc(),COLORONCOLOR); StretchDIBits( pDC->GetSafeHdc(), m_rectForProcessedView.left, // videoportal left-most coordinate m_rectForProcessedView.top, // videoportal top-most coordinate m_rectForProcessedView.Width(), // videoportal width m_rectForProcessedView.Height(), // videoportal height 0, // Row position to display bitmap in videoportal 0, // Col position to display bitmap in videoportal lpThisBitmapInfoHeader->biWidth, // m_destinationBmp's number of columns lpThisBitmapInfoHeader->biHeight, // m_destinationBmp's number of rows m_destinationBmp, // The bitmap to display; use the one resulting from doMyImageProcessing (BITMAPINFO*)m_destinationBitmapInfoHeader, // The bitmap's header info e.g. width, height, number of bits etc DIB_RGB_COLORS, // Use default 24-bit color table SRCCOPY // Just display ); SetStretchBltMode(pDC->GetSafeHdc(),nOldMode); ReleaseDC(pDC); // Note: 04/24/02 - Added the following: // Christopher Wagner cwagner@fas.harvard.edu noticed that memory wasn't being freed // Recall OnPortalNotificationProcessedview, which gets called everytime // a frame of data arrives, performs 3 steps: // (1) grayScaleTheFrameData - which mallocs m_destinationBmp // (2) doMyImageProcesing // (3) displayMyResults - which we're in now // Since we're finished with the memory we malloc'ed for m_destinationBmp // we should free it: free(m_destinationBmp); // End of adds } void CTripodDlg::grayScaleTheFrameData(LPBITMAPINFOHEADER lpThisBitmapInfoHeader, LPBYTE lpThisBitmapPixelData) { // grayScaleTheFrameData: Called by CTripodDlg::OnPortalNotificationBinaryview // Task: Read current frame pixel data and computes a grayscale version unsigned int W, H; // Width and Height of current frame [pixels] BYTE *sourceBmp; // Pointer to current frame of data unsigned int row, col; unsigned long i; BYTE grayValue; BYTE redValue; BYTE greenValue; BYTE blueValue; W = lpThisBitmapInfoHeader->biWidth; // biWidth: number of columns H = lpThisBitmapInfoHeader->biHeight; // biHeight: number of rows // Store pixel data in row-column vector format // Recall that each pixel requires 3 bytes (red, blue and green bytes) // m_destinationBmp is a protected member and declared in binarizeDlg.h m_destinationBmp = (BYTE*)malloc(H*3*W*sizeof(BYTE)); // Point to the current frame's pixel data sourceBmp = lpThisBitmapPixelData; for (row = 0; row < H; row++) { for (col = 0; col < W; col++) { // Recall each pixel is composed of 3 bytes i = (unsigned long)(row*3*W + 3*col); // The source pixel has a blue, green andred value: blueValue = *(sourceBmp + i); greenValue = *(sourceBmp + i + 1); redValue = *(sourceBmp + i + 2); // A standard equation for computing a grayscale value based on RGB values grayValue = (BYTE)(0.299*redValue + 0.587*greenValue + 0.114*blueValue); // The destination BMP will be a grayscale version of the source BMP *(m_destinationBmp + i) = grayValue; *(m_destinationBmp + i + 1) = grayValue; *(m_destinationBmp + i + 2) = grayValue; } } } void CTripodDlg::doMyImageProcessing(LPBITMAPINFOHEADER lpThisBitmapInfoHeader) { // doMyImageProcessing: This is where you'd write your own image processing code // Task: Read a pixel's grayscale value and process accordingly unsigned int W, H; // Width and Height of current frame [pixels] unsigned int row, col; // Pixel's row and col positions unsigned long i; // Dummy variable for row-column vector int upperThreshold = 60; // Gradient strength nessicary to start edge int lowerThreshold = 30; // Minimum gradient strength to continue edge unsigned long iOffset; // Variable to offset row-column vector during sobel mask int rowOffset; // Row offset from the current pixel int colOffset; // Col offset from the current pixel int rowTotal = 0; // Row position of offset pixel int colTotal = 0; // Col position of offset pixel int Gx; // Sum of Sobel mask products values in the x direction int Gy; // Sum of Sobel mask products values in the y direction float thisAngle; // Gradient direction based on Gx and Gy int newAngle; // Approximation of the gradient direction bool edgeEnd; // Stores whether or not the edge is at the edge of the possible image int GxMask[3][3]; // Sobel mask in the x direction int GyMask[3][3]; // Sobel mask in the y direction int newPixel; // Sum pixel values for gaussian int gaussianMask[5][5]; // Gaussian mask W = lpThisBitmapInfoHeader->biWidth; // biWidth: number of columns H = lpThisBitmapInfoHeader->biHeight; // biHeight: number of rows for (row = 0; row < H; row++) { for (col = 0; col < W; col++) { edgeDir[row][col] = 0; } } /* Declare Sobel masks */ GxMask[0][0] = -1; GxMask[0][1] = 0; GxMask[0][2] = 1; GxMask[1][0] = -2; GxMask[1][1] = 0; GxMask[1][2] = 2; GxMask[2][0] = -1; GxMask[2][1] = 0; GxMask[2][2] = 1; GyMask[0][0] = 1; GyMask[0][1] = 2; GyMask[0][2] = 1; GyMask[1][0] = 0; GyMask[1][1] = 0; GyMask[1][2] = 0; GyMask[2][0] = -1; GyMask[2][1] = -2; GyMask[2][2] = -1; /* Declare Gaussian mask */ gaussianMask[0][0] = 2; gaussianMask[0][1] = 4; gaussianMask[0][2] = 5; gaussianMask[0][3] = 4; gaussianMask[0][4] = 2; gaussianMask[1][0] = 4; gaussianMask[1][1] = 9; gaussianMask[1][2] = 12; gaussianMask[1][3] = 9; gaussianMask[1][4] = 4; gaussianMask[2][0] = 5; gaussianMask[2][1] = 12; gaussianMask[2][2] = 15; gaussianMask[2][3] = 12; gaussianMask[2][4] = 2; gaussianMask[3][0] = 4; gaussianMask[3][1] = 9; gaussianMask[3][2] = 12; gaussianMask[3][3] = 9; gaussianMask[3][4] = 4; gaussianMask[4][0] = 2; gaussianMask[4][1] = 4; gaussianMask[4][2] = 5; gaussianMask[4][3] = 4; gaussianMask[4][4] = 2; /* Gaussian Blur */ for (row = 2; row < H-2; row++) { for (col = 2; col < W-2; col++) { newPixel = 0; for (rowOffset=-2; rowOffset<=2; rowOffset++) { for (colOffset=-2; colOffset<=2; colOffset++) { rowTotal = row + rowOffset; colTotal = col + colOffset; iOffset = (unsigned long)(rowTotal*3*W + colTotal*3); newPixel += (*(m_destinationBmp + iOffset)) * gaussianMask[2 + rowOffset][2 + colOffset]; } } i = (unsigned long)(row*3*W + col*3); *(m_destinationBmp + i) = newPixel / 159; } } /* Determine edge directions and gradient strengths */ for (row = 1; row < H-1; row++) { for (col = 1; col < W-1; col++) { i = (unsigned long)(row*3*W + 3*col); Gx = 0; Gy = 0; /* Calculate the sum of the Sobel mask times the nine surrounding pixels in the x and y direction */ for (rowOffset=-1; rowOffset<=1; rowOffset++) { for (colOffset=-1; colOffset<=1; colOffset++) { rowTotal = row + rowOffset; colTotal = col + colOffset; iOffset = (unsigned long)(rowTotal*3*W + colTotal*3); Gx = Gx + (*(m_destinationBmp + iOffset) * GxMask[rowOffset + 1][colOffset + 1]); Gy = Gy + (*(m_destinationBmp + iOffset) * GyMask[rowOffset + 1][colOffset + 1]); } } gradient[row][col] = sqrt(pow(Gx,2.0) + pow(Gy,2.0)); // Calculate gradient strength thisAngle = (atan2(Gx,Gy)/3.14159) * 180.0; // Calculate actual direction of edge /* Convert actual edge direction to approximate value */ if ( ( (thisAngle < 22.5) && (thisAngle > -22.5) ) || (thisAngle > 157.5) || (thisAngle < -157.5) ) newAngle = 0; if ( ( (thisAngle > 22.5) && (thisAngle < 67.5) ) || ( (thisAngle < -112.5) && (thisAngle > -157.5) ) ) newAngle = 45; if ( ( (thisAngle > 67.5) && (thisAngle < 112.5) ) || ( (thisAngle < -67.5) && (thisAngle > -112.5) ) ) newAngle = 90; if ( ( (thisAngle > 112.5) && (thisAngle < 157.5) ) || ( (thisAngle < -22.5) && (thisAngle > -67.5) ) ) newAngle = 135; edgeDir[row][col] = newAngle; // Store the approximate edge direction of each pixel in one array } } /* Trace along all the edges in the image */ for (row = 1; row < H - 1; row++) { for (col = 1; col < W - 1; col++) { edgeEnd = false; if (gradient[row][col] > upperThreshold) { // Check to see if current pixel has a high enough gradient strength to be part of an edge /* Switch based on current pixel's edge direction */ switch (edgeDir[row][col]){ case 0: findEdge(0, 1, row, col, 0, lowerThreshold); break; case 45: findEdge(1, 1, row, col, 45, lowerThreshold); break; case 90: findEdge(1, 0, row, col, 90, lowerThreshold); break; case 135: findEdge(1, -1, row, col, 135, lowerThreshold); break; default : i = (unsigned long)(row*3*W + 3*col); *(m_destinationBmp + i) = *(m_destinationBmp + i + 1) = *(m_destinationBmp + i + 2) = 0; break; } } else { i = (unsigned long)(row*3*W + 3*col); *(m_destinationBmp + i) = *(m_destinationBmp + i + 1) = *(m_destinationBmp + i + 2) = 0; } } } /* Suppress any pixels not changed by the edge tracing */ for (row = 0; row < H; row++) { for (col = 0; col < W; col++) { // Recall each pixel is composed of 3 bytes i = (unsigned long)(row*3*W + 3*col); // If a pixel's grayValue is not black or white make it black if( ((*(m_destinationBmp + i) != 255) && (*(m_destinationBmp + i) != 0)) || ((*(m_destinationBmp + i + 1) != 255) && (*(m_destinationBmp + i + 1) != 0)) || ((*(m_destinationBmp + i + 2) != 255) && (*(m_destinationBmp + i + 2) != 0)) ) *(m_destinationBmp + i) = *(m_destinationBmp + i + 1) = *(m_destinationBmp + i + 2) = 0; // Make pixel black } } /* Non-maximum Suppression */ for (row = 1; row < H - 1; row++) { for (col = 1; col < W - 1; col++) { i = (unsigned long)(row*3*W + 3*col); if (*(m_destinationBmp + i) == 255) { // Check to see if current pixel is an edge /* Switch based on current pixel's edge direction */ switch (edgeDir[row][col]) { case 0: suppressNonMax( 1, 0, row, col, 0, lowerThreshold); break; case 45: suppressNonMax( 1, -1, row, col, 45, lowerThreshold); break; case 90: suppressNonMax( 0, 1, row, col, 90, lowerThreshold); break; case 135: suppressNonMax( 1, 1, row, col, 135, lowerThreshold); break; default : break; } } } } } void CTripodDlg::findEdge(int rowShift, int colShift, int row, int col, int dir, int lowerThreshold) { int W = 320; int H = 240; int newRow; int newCol; unsigned long i; bool edgeEnd = false; /* Find the row and column values for the next possible pixel on the edge */ if (colShift < 0) { if (col > 0) newCol = col + colShift; else edgeEnd = true; } else if (col < W - 1) { newCol = col + colShift; } else edgeEnd = true; // If the next pixel would be off image, don't do the while loop if (rowShift < 0) { if (row > 0) newRow = row + rowShift; else edgeEnd = true; } else if (row < H - 1) { newRow = row + rowShift; } else edgeEnd = true; /* Determine edge directions and gradient strengths */ while ( (edgeDir[newRow][newCol]==dir) && !edgeEnd && (gradient[newRow][newCol] > lowerThreshold) ) { /* Set the new pixel as white to show it is an edge */ i = (unsigned long)(newRow*3*W + 3*newCol); *(m_destinationBmp + i) = *(m_destinationBmp + i + 1) = *(m_destinationBmp + i + 2) = 255; if (colShift < 0) { if (newCol > 0) newCol = newCol + colShift; else edgeEnd = true; } else if (newCol < W - 1) { newCol = newCol + colShift; } else edgeEnd = true; if (rowShift < 0) { if (newRow > 0) newRow = newRow + rowShift; else edgeEnd = true; } else if (newRow < H - 1) { newRow = newRow + rowShift; } else edgeEnd = true; } } void CTripodDlg::suppressNonMax(int rowShift, int colShift, int row, int col, int dir, int lowerThreshold) { int W = 320; int H = 240; int newRow = 0; int newCol = 0; unsigned long i; bool edgeEnd = false; float nonMax[320][3]; // Temporarily stores gradients and positions of pixels in parallel edges int pixelCount = 0; // Stores the number of pixels in parallel edges int count; // A for loop counter int max[3]; // Maximum point in a wide edge if (colShift < 0) { if (col > 0) newCol = col + colShift; else edgeEnd = true; } else if (col < W - 1) { newCol = col + colShift; } else edgeEnd = true; // If the next pixel would be off image, don't do the while loop if (rowShift < 0) { if (row > 0) newRow = row + rowShift; else edgeEnd = true; } else if (row < H - 1) { newRow = row + rowShift; } else edgeEnd = true; i = (unsigned long)(newRow*3*W + 3*newCol); /* Find non-maximum parallel edges tracing up */ while ((edgeDir[newRow][newCol] == dir) && !edgeEnd && (*(m_destinationBmp + i) == 255)) { if (colShift < 0) { if (newCol > 0) newCol = newCol + colShift; else edgeEnd = true; } else if (newCol < W - 1) { newCol = newCol + colShift; } else edgeEnd = true; if (rowShift < 0) { if (newRow > 0) newRow = newRow + rowShift; else edgeEnd = true; } else if (newRow < H - 1) { newRow = newRow + rowShift; } else edgeEnd = true; nonMax[pixelCount][0] = newRow; nonMax[pixelCount][1] = newCol; nonMax[pixelCount][2] = gradient[newRow][newCol]; pixelCount++; i = (unsigned long)(newRow*3*W + 3*newCol); } /* Find non-maximum parallel edges tracing down */ edgeEnd = false; colShift *= -1; rowShift *= -1; if (colShift < 0) { if (col > 0) newCol = col + colShift; else edgeEnd = true; } else if (col < W - 1) { newCol = col + colShift; } else edgeEnd = true; if (rowShift < 0) { if (row > 0) newRow = row + rowShift; else edgeEnd = true; } else if (row < H - 1) { newRow = row + rowShift; } else edgeEnd = true; i = (unsigned long)(newRow*3*W + 3*newCol); while ((edgeDir[newRow][newCol] == dir) && !edgeEnd && (*(m_destinationBmp + i) == 255)) { if (colShift < 0) { if (newCol > 0) newCol = newCol + colShift; else edgeEnd = true; } else if (newCol < W - 1) { newCol = newCol + colShift; } else edgeEnd = true; if (rowShift < 0) { if (newRow > 0) newRow = newRow + rowShift; else edgeEnd = true; } else if (newRow < H - 1) { newRow = newRow + rowShift; } else edgeEnd = true; nonMax[pixelCount][0] = newRow; nonMax[pixelCount][1] = newCol; nonMax[pixelCount][2] = gradient[newRow][newCol]; pixelCount++; i = (unsigned long)(newRow*3*W + 3*newCol); } /* Suppress non-maximum edges */ max[0] = 0; max[1] = 0; max[2] = 0; for (count = 0; count < pixelCount; count++) { if (nonMax[count][2] > max[2]) { max[0] = nonMax[count][0]; max[1] = nonMax[count][1]; max[2] = nonMax[count][2]; } } for (count = 0; count < pixelCount; count++) { i = (unsigned long)(nonMax[count][0]*3*W + 3*nonMax[count][1]); *(m_destinationBmp + i) = *(m_destinationBmp + i + 1) = *(m_destinationBmp + i + 2) = 0; } }
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